My project was based on making a soundscape designed to mimic the atmosphere of a nightmare or dream.
To achieve this end, which I envisioned involving large atmospheric sounds, I first recorded into Ableton a few MIDI clips that were then played by devices such as Collision. This device simulated a large drumhead with a loose membrance and a very slow decay. It ends up sounding like a drone with a howling noise on top that sounds much like the wind. I combined this with another instance of Collision to make a submix that consisted of this sound and a more industrial grinding sound. Finally, I used a string emulator, Tension, to make a bowed instrument sound that was automated to increase the force of the bow stroke slowly.
To create an environment that sounded like falling into a dream, I used sound clips of a classroom, walking, doors, patting a pillow and breathing to represent leaving a school or workplace followed by falling asleep immediately. As these sounds progress, the artificial and synthetic atmospheric sounds come in to represent the abstract nature of the dream. Slowly, the sound of an alarm clock comes in before those sounds, only to disappear before the last sequence. In the end, the piece closes with the snooze button on the alarm clock being hit while a person gasps and ruffles their sheets.